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Description: |
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F.E.A.R. 2: Project Origin, the highly anticipated sequel to the 2005 smash hit game, F.E.A.R., is a blend of advanced visceral combat mixed with seamless game pacing set inside a sinister and paranormal universe that begins shortly before the ending of F.E.A.R. A Special Forces squad is on a routine mission when the city of Auburn is rocked by a supernatural explosion. Alma, a girl with immense power and a thirst for revenge, has unleashed her wrath upon the city and thrown it into chaos. The squad must combat enemy forces and the supernatural as they struggle to find a way to stop Alma and uncover the mysterious forces arrayed against them before it’s too late. |
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Make sure you watch the new game trailers before you purchase your next game.
F.E.A.R. 2: Project Origin Single-Player Demo |
Created: 1/26/2009 | File Size: 1.76 GB |
The F.E.A.R. 2: Project Origin demo offers a glimpse of the action, terror and suspense of the full retail version of the game. Players maneuver through bloodstained corridors and hallways from several locations in the game, as they combat through various parts of the city of Auburn, which now lays in ruin after the catastrophic explosion that rocked the finale of F.E.A.R.
v1.04 Patch |
Created: 6/12/2009 | File Size: 899.91 MB |
This v1.04 patch adds the Armored Front map pack, featuring two maps -Decoy and Conductor - and four new character heads.
F.E.A.R. 2: Project Origin v1.03 Patch |
Created: 4/21/2009 | File Size: 336.21 MB |
V1.02 Patch
-Difficulty of Hard mode has been increased.
-Implemented a toggle for switching between widescreen (16:9) and full screen (4:3) in the Options|Performance|Advanced Settings menu
-Implemented a toggle for head bob in Options|Game Settings
-Implemented a toggle for film grain in the Options|Performance|Advanced Settings menu
-Leaving a multiplayer lobby now returns the player to the associated multiplayer menu instead of the front end main menu
-Added mp3 codec installer to ensure proper audio functionality
-Applied fix for energy weapon audio causing lag
-Applied fix for team balancing host options not being applied properly
-Changing team swap during selection and grace periods to swap at the next spawn
-Applied fix for team name showing as "undefined" after swapping teams
V1.03 Patch
-Added "Toy Soldier" multiplayer maps
-Fixed some AI path finding errors
-Fixed the way the Leaderboard counted wins/losses for Blitz games
-Team is notified when an EPA comes online
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